Things to Consider Before You Become a Freelance Mobile App Developer
Despite the many different mobile applications that are already available in the wild today, the need for mobile app developers is still going strong. Android and iOS are two of the most-used operating systems, but the Windows and Blackberry OSes are slowly making a comeback.
Being an app developer these days will ensure that you’re going to be financially stable in the future. There are two career paths: working in an mobile app development agency and working as a freelance developer.
The latter seems to be the option that everyone’s going for these days. If you want to become a freelance mobile app developer, then you should read the entire article because I will talk about the things that you should consider first if you’re going for this career path.
- Every App Store Has Its Quirks
There are about 4 major app stores out there:
- Google Play Store- Applications for Android devices can be downloaded from here. Because of the app population on this platform, your application would require a great deal of marketing and other strategies to make it more known to the public than any other platform out there.
- Apple App Store- Apple’s own app store is pretty robust and this is where you will upload your applications for the iOS platform. The company imposes strict restrictions, which makes it more difficult for your application to get approved.
- BlackBerry World- Blackberry’s own app store for its mobile operating system, this is still in its early stages and it is not as robust as the aforementioned platforms.
- Windows Mobile- Doesn’t have its own app store yet.
- Registration Fees
Each platform will require you to pay a certain fee. Apple seems to be the most expensive since you’re going to have to pay a flat fee every year ($99 to be exact). The other platforms would only require you to pay a lifetime fee: Android ($25), Blackberry ($100), Nokia Ovi ($73). Do note that you may need to pay additional signing fees as well which will vary based on the application and the platform.
- App Store Commissions
Whenever you use a subscription-based or one-time payment scheme, you are required to pay the app store platform a commission. This is dependent on the platform. The BlackBerry World platform, for example, charges a flat 20% commission on every app purchase.
- App Monetization Schemes
As previously mentioned, you will have to think about your monetization scheme. If you ask developers back in the day, they will lead you to employ a one-time payment scheme. This is a sort of donation for your hard work and efforts. This is where the people will only have to pay once before downloading the application.
However, for most developers nowadays, they now use a subscription-based model where users will have to pay a certain fee to continue using the application. You can either implement a monthly model or you can let your users pay annually instead.